Michał Płachta

Making games using λs

Polyglot programmer & functional programming enthusiast. Husband, father, cyclist, avid fan of coffeine, theine and mateine. Loves the human component in software projects. Works @ Reality Games (reality.co). Has a blog at michalplachta.com.

In this talk we are going to create a functional and blazingly fast microservice. We will use functional programming abstractions to quickly mix & match different HTTP libraries, state implementations and concurrency configurations. Each step will be followed by a performance analysis using different tools from JVM toolbox. This talk is for you if you want to see how cats IO monad, async-profiler, flame graphs and wrk are used together to create nanoseconds-fast Scala service for YouTube videos statistics.

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